Hopefully I will work out how to join these two woith geometry in the middle, at the minute the 'fill hole' or 'bridge tool' don't seem to be working...
Here I modelled the main body, starting with a sphere and deleting the top faces, then attatched a 'doughnut' shape to create the outer lip. Combined the vertex and then made a duplicate of the model and deleted the top so that it can be used as the inner layer, to give the cup a thickness.
Here I modelled the main body, starting with a sphere and deleting the top faces, then attatched a 'doughnut' shape to create the outer lip. Combined the vertex and then made a duplicate of the model and deleted the top so that it can be used as the inner layer, to give the cup a thickness.
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