The finished model in smooth mode, ready to go into z-brush so that extra detail can be added.
Just a quick screen shot of merging the vertex of the leg and teapot.
Instead of wasting time with modelling each 'leg' individually, I made multiple duplicates of the model and deleted the faces around, leaving the 'leg' alone. Now I will go into the original model and combine the seperate parts together to make one mesh.
This teapot was modelled from a cylinder, it is all one mesh, the lid, spout and handle were all extruded. As were the smaller curls and extra details.
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